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Medieval Fantasy Countryside | 3D Environment Art

A fantasy environment created in Unreal Engine 5. The landscape was sculpted and painted in Unreal Engine. The trees and plants were generated in SpeedTree, and the hero orange tree was created entirely from scratch in SpeedTree. Lighting and post-processing were done for the first three shots. The assets were downloaded from Fab. Aloso i used splines for wooden railing and unreal water system for the rivers and lake.
I hope you enjoy the atmosphere and get a good feeling from viewing it.

Shot 1 With Post Process

Shot 1 With Post Process

Shot 2 With Post Process

Shot 2 With Post Process

Shot 3 With Post Process

Shot 3 With Post Process

Blockout

Blockout

Splines

Splines

River water system

River water system

Hero Tree in Speedtree

Hero Tree in Speedtree

Assets From Fab 
TNX To The Creators

Assets From Fab
TNX To The Creators